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An unofficial implementation of Neural Lumigraph Rendering in TensorFlow 2.
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Official implementation of "Neuralangelo: High-Fidelity Neural Surface Reconstruction" (CVPR 2023)
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
Resources of Neural Rendering
This is the code for Deformable Neural Radiance Fields, a.k.a. Nerfies.
Official Pytorch implementation of the preprint paper "Stylized Neural Painting", in CVPR 2021.
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
Code for "HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields".