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This game is powered by a new custom hybrid AI algorithm designed and implemented by me, combining multiple existing AI techniques into a novel decision-making system for enemy agents. It was originally developed as part of my undergraduate thesis in 2016, and now restructured for commercial and educational presentation.

Creat2025-09-17T01:23:15
Update2025-10-08T05:01:59
https://besparweb.com/pacman_game
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